Voir la version complète : Vanguard
Roderick
11/03/2006, 11h59
un ptit MMO dont j'attends la beta :)
http://www.vanguardsoh.com/
VANGUARD: SAGA OF HEROES FINDS A NEW HOME
Sigil Games Online and Sony Online Entertainment In Talks To Co-Publish Sigil’s Ground-Breaking New Game
May 5, 2006 – Carlsbad & San Diego, CA – Sigil Games Online and Sony Online Entertainment LLC (SOE), a global leader in the online games industry, today announced that Sigil is working with Microsoft Game Studios on an arrangement to acquire the rights to its highly anticipated massively multiplayer online (MMO) game, Vanguard: Saga of Heroes. These efforts have resulted in a tentative agreement for Vanguard to be co-published by both Sigil Games Online and SOE. All three companies will be showing the game at the upcoming Electronic Entertainment Expo (E3) as they work closely together for a successful transition. Vanguard: Saga of Heroes is scheduled to launch this winter.
“As the development process is ongoing and constantly shifting, it became clear that MGS and Sigil had varying visions and direction for the title’s development,” said Brad McQuaid, CEO of Sigil Games Online. “In the best interest of Vanguard, it was decided that we would buy back the publishing rights from Microsoft.”
As co-publisher of Vanguard: Saga of Heroes, Sigil assumes greater control of marketing and PR, while maintaining responsibility for game development, community relations, media relations, customer support, and quality assurance. Under the terms of the agreement, SOE will provide distribution, marketing, hosting and back-end support -- including billing and technical support -- for the game. Additionally, SOE is tentatively planning on adding Vanguard, upon its release, to SOE’s Station Access™ subscription plan. Station Access allows players to enjoy all of SOE’s MMO titles for one low monthly price.
“We are very excited to be working with so many old friends at Sigil,” said John Smedley, president, Sony Online Entertainment. “Vanguard looks beautiful and has an incredibly rich game world. It’s the type of game that will appeal directly to SOE’s hundreds of thousands of players and should fit in perfectly with the current line-up of games available in Station Access.”
”This decision was made mutually by Sigil and Microsoft, in the best interest of the long-term goals for the title,” said Phil Spencer, General Manager at Microsoft Game Studios. “As a key Windows development partner, we will continue to work with Sigil to ensure Vanguard’s ongoing success.”
Vanguard: Saga of Heroes is the next generation of massively multiplayer online games. The journey takes place in the fantasy setting of Telon, a vast and ancient world of magic, intrigue and adventure. Facing the challenges of a war torn world, the diverse people here struggle to rebuild their once great civilizations. A fragile alliance has been struck, with the lands set upon by invading forces, the races must band together to survive.
Vanguard: Saga of Heroes is currently in a closed beta phase. The game will remain available via Fileplanet for existing beta testers during the transition to SOE. New information will be sent out to testers as the changeover occurs.
For more information about Vanguard: Saga of Heroes please visit www.vanguardsoh.com.
ok bon c mort quoi :lol2:
quelques lieux
http://www.vanguardsoh.com/aboutvanguard.php
Vanguard: Beta 3 Imminent
http://crazedgnome.wordpress.com/2006/07/24/vanguard-beta-3-imminent/
http://www.vanguardsoh.com/forums/showthread.php?t=62141
Posts de Brad McQuaid (2e post de la page)
http://www.vanguardsaga.com/forums/showthread.php?p=1278950#post1278950
Bande annonce
http://video.google.com/videoplay?docid=-1221160163161469614&hl=en
idem
Edit : Seul les officiers ou moi meme pourrons creer la guilde sous vanguard
NEOkamik
12/08/2006, 12h52
je suis pris aussi
OMG 11H de D/L pour moi -_-
J'arrive même pas me log -_-
C'est con les jeux où t'es obligé de te log pour update.
Blizzard powa pour ca
NEOkamik
12/08/2006, 16h15
OMG 11H de D/L pour moi -_-
attend moi j'avais 3h de dl mais passer 2 heures sa ralenti d'un coup et me retrouve now a 2h30
Ca fait 15 bonnes minutes qu'il me reste 2min :lol:
Edit: je suis sur le jeu, serveur Béta-Test (200 pékins sur le serveur lol).
Race: Thestra
Nom: Barbatos
Classe: Clerc
Brad McQuaid (CEO de Sigil et Producteur de Vanguard) compare Vanguard à AoC
I think Conan looks cool and I know I'll try it. We also have a lot of respect for our friends at Funcom.
The graphics also look top notch in quality.
That said, remember to compare apples and apples. Games like D&D Online, Guildwars, Tabula Rasa, etc. are not about huge online worlds to explore, nor about freedom. They are a different type of MMOG, if MMOG is even the word to describe them. They use a lot of single player elements, tons of Instancing, etc. to make a more linear experience.
The problem with this genre thus far has been longevity. You just can't make enough content. A single player game is meant to entertain for weeks, whereas an MMOG for months and years.
From what I can see of Conan, especially from their official site:
1. It's a branching style single player game to level 20. This means a lot less content to build and no online play during this time, no community, no player driven economy.
2. When you do hit online, there seems to be a huge focus on PvP, much more so than PvE. This also means a lot less content to build, but games who have relied on PvP to auto-generate content have shown that even in a PvP focused game, there has to be a 'default background activity' -- there has to be PvE. It's one of the reasons PvP worked so well in EQ and works so well in WoW -- it's layered in with a large world with lots of NPCs, quests, and a world to explore.
3. On their main site, under world, I only see 5 or 6 places. At E3 I saw 2 (a forest and a city). Looking at the screenshots I don't see a lot of variety either. While this is again fine for the game they are building, I don't think we're talking about a large virtual world to explore. I may be wrong here and they just haven't released that information yet.
4. While the dates on their site make it appear that the game is coming out in the same time frame as Vanguard, what I hear elsewhere is it may be up to a year later than Vanguard. They certainly aren't in beta 3 and as far along as we are unless they are keeping it a huge secret and I don't know how or why they would do that.
5. Other people mentioned here that the game is zone based, doesn't have multi-sphere advancement, only has one race, etc. I can't verify that, but again, that means a different sort of game with a different focus.
6. The siege weapons and PvP stuff sounds very cool. Mounted combat was mentioned I think as well. Again, I don't know when the game will come out, but it's possible Vanguard will have a lot of that by then as well. I can't say for sure, but city building and mounted combat will be worked on once we release the game, and PvP will be a big part of that (although so will PvE).
7. Overall the FAQ is not very detailed and nor is the rest of the web page and other than saying they will be out 2nd quarter 2007, which I find hard to believe, I see very little indication that this is a game like EQ, EQ 2, WoW, Vanguard, etc.
Again, nothing against the game at all. The only thing that gets me a bit riled up is when developers/publishers/marketing firms/whomever call their games MMOGs when they lack so many elements that make an MMOG an MMOG. It can still be a great game and not be an MMOG -- there are many great games that aren't MMOGs. But you won't see me calling Vanguard a story driven single player RPG, or a great RTS with lots of options and build trees, etc.
Lots of people enjoyed Guildwars and few complained about it not really being an MMOG because it was free. Not so D&D Online -- they charged, and when people ran out of content, there were problems. Tabula Rasa still isn't out and has been re-designed from scratch at least once if not twice.
But using MMOG to try to mislead people who are super excited for another MMOG to come out... well, I think it's tacky.
Looking at Conan's tech, like I said, the graphics look great, but appear to be about a year or more behind Vanguard's in tech and they are rendering a LOT less. You don’t have the view distances, the massive variety of different art on the screen, including player characters with different items, etc. If they are using heavy instancing, they can also control how many people are in an area tool. Talking to my Dir. Of Tech, one specific example: They don’t use a lot of multitexturing, which helps performance but also means pixilation at close range. He agrees the tech is 1-2 years behind Vanguards. And, again, who cares in one sense – it was just something to point out. WoW’s tech is very low and one can hardly criticize that.
Others who checked out the game only saw two environments at E3 as well. Perhaps they are keeping the others under wraps, I don't know.
In summary, very different game, older tech, likely a lot less content (and therefore longevity), solo player focus and then PvP focus -- where's the PvE and exploration? Cool combat system and lots of gore -- they're really going after the M rating where we are going for T. One race? Why so little info on the web site? Why the release date on the web site that seems a year off? And why do people call it an MMOG?
I hope they release a lot more information about it, and I do know Funcom knows how to make a good game (AO). Is it something that is made to challenge WoW in 2007 like Vanguard? Is it about freedom, races, character customization, owning houses, multi-sphere development, a massive and varied seamless world with meaningful travel, ships and flying mounts that can go virtually anywhere?
Doesn't seem to be. Doesn't have to be either to be a great game. But it does have to be to be compared with games like Vanguard, WoW, EQ 2, and others as if they were the same genre of game.
Lastly, lest anyone think I’m picking just on Conan re: calling these games MMOGs, please check out a couple of articles on www.bradmcquaid.com from several months back where I talk about Instancing and what makes a game an MMOG, etc. and how calling a game an MMOG when it’s likely something else isn’t IMHO cool because it misleads the consumer/gamer.
edit: I talk about this a bit on www.bradmcquaid.com on the Instancing article and then more on my response to Booth here: http://www.bradmcquaid.com/Response%...Instancing.htm
__________________
Brad McQuaid
CEO, Sigil Games Online, Inc.
Exec. Producer, Vanguard: Saga of Heroes.
ATTENTION! ATTENTION! IL Y A UN LIEN CI DESSOUS
EXPLICATION: LIEN QUI MENE SUR LE FORUM DE SIGIL LA OU J'AI POMPE LE TEXTE CI-DESSUS!
COMMENTAIRE: MARI JE TE CONSEILLE DE NE PAS CLIQUER OU TU VAS PERDRE UN TEMPS PRECIEUX!!!!!§
http://www.vanguardsoh.com/forums/showthread.php?p=1433479#post1433479
Honnêtement, je suis pas sur qu'il faille se pencher davantage sur ce jeu.
C'est un peu beaucoup de la m*** ;)
Je n'ai pas cliqué là non plus.
ATTENTION! ATTENTION! IL Y A UN LIEN CI DESSOUS
EXPLICATION: LIEN QUI MENE SUR LE FORUM DE SIGIL LA OU J'AI POMPE LE TEXTE CI-DESSUS!
COMMENTAIRE: MARI JE TE CONSEILLE DE NE PAS CLIQUER OU TU VAS PERDRE UN TEMPS PRECIEUX!!!!!§
http://www.vanguardsoh.com/forums/showthread.php?p=1433479#post1433479
bah au lieu de mettre un pave comme cela tu aurais pu remplace le link du lien par un truc du style "sources" ce qui aurait evite un commentaire et qui aurait parle a tout le monde je pense :popcorn:
edit : et pis si tu as tes regles c'est pas de notre faute si tu prends mal les critiques :sexe
:applause: je prends pas mal les critiques, je chambre :lmao:
pis mari ne perds pas son tps du coup :)
Honnêtement, je suis pas sur qu'il faille se pencher davantage sur ce jeu.
C'est un peu beaucoup de la m*** ;)
je partage cet avis mais au passage:
grosse review sur gamesradar.com (http://www.gamesradar.com/us/pc/game/features/article.jsp?articleId=20060911171613842076§ionId=1003&releaseId=2005138888000000020809)
héhé
another bad bad review (http://hgamer.blogspot.com/2006/09/vanguard-watch-how-boring-our-game.html)
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